Armored Nacrasena Guardian Raid Guide

Armored Nacrasena Introduction

Armored Nacrasena is the first Raid Level 5 Guardian and you need to be at least 1302 Item Level to enter this Guardian Raid. This Guardian drops Tier 3 Accessories, Upgrade Materials and Ability Stones as well as rare drops including Runes, Engraving Books and Cards. It takes 10% more damage from Earth Element skills and the recommended Combat Items are: HP Potion, Corrosive Bomb/Destruction Bomb, Pheromone Bomb and Flare.

This Guardian has attack patterns similar to the Raid Level 2 Guardian Nacrasena. He also moves and changes his position frequently, making the fight against Nacrasena especially difficult for classes with longer skill animations. Once you get used to the attack patterns and animations, the difficulty drops significantly.

Armored Nacrasena is the first Guardian with 2 separate armor break mechanics. You must first destroy its armor and then you are able to destroy its tail on a followup stagger. Because of this, having a decent amount of Stagger affix related Combat Items or skills makes this fight way easier.

Disclaimer: In this guide, we will only focus on the important core mechanics and attacks of the hard mode bosses. The normal mode has similar but simpler mechanics compared to the hard mode.

This Guardian guide assumes you know the basics of a Guardian Raid. Check out the General Raid Guide to learn more.


Special Interactions & Patterns

Select a Pattern

Counterable Attack

Electric Charge

Tail Break & Cut

Counterable Attack

Counter Attack is possible during the charge attack pattern. At the start of this attack animation, the Guardian glows blue. The player has a short window to cast a skill with a Counter Attack affix while standing in front of the Guardian. If you manage to pull this off fast enough, the Guardian's attack will be interrupted and staggered for a few seconds. This gives you and your team a short window to use buffs and deal additional damage.

Armored Nacarsena can perform this attack up to 2 times in a row. The indicator for this is, if the Guardian lifts his claws into the air at the end of the first charge attack.


General Patterns

Select a Pattern

Lightning Barrage

Dig and Summon

Jump

Decomposing Breath

Lightning Strike

Lightning Zap

Lightning Barrage

The Guardian bangs the ground with its claws and buries its tail into the ground before summoning multiple small lightning strikes around it. The lightning strikes deal low damage and knock up the player on hit, you can get hit by multiple lightning strikes successively, so be careful. The safest option is to run away from the Guardian or standing close to one of his hind legs, but with quick reaction time you can stay in the fight and doge the strikes as well.

After succeeding the 3rd Electric Charge, small electric fields placed around the Guardian remain for a few seconds. On contact, the player is shocked for a few seconds.


Gameplay Video

Credits

Written by Perciculum
Reviewed by Yaen