Flame Fox Yoho Guardian Raid Guide

Flame Fox Yoho Introduction

Flame Fox Yoho is the third Raid Level 2 Guardian and you need to be at least 540 Item Level to enter this Guardian Raid. This Guardian drops Tier 1 Accessories, Upgrade Materials and Ability Stones as well as rare drops including Runes, Engraving Books and Cards. It takes 10% more damage from Water Element skills and the recommended Combat Items are: HP Potion, Whirlwind Grenade, Protective Potion, Panacea, Pheromone Bomb or Flare.

This Guardian is a Fire Element Guardian with high mobility. A lot of attacks apply an on hit burn debuff which is why Panacea or classes with cleanse skills greatly increase the survival of the party.

Yoho has 3 Phases. Every time Yoho proceeds to the next phase, it gets new or modified attacks from previous phases. Yoho transitions to Phase 2 shortly after the first encounter. After the first escape and relocating to a new area, the Guardian is on phase 3.

The most important mechanics during the Guardian fight are the ones which can give a player the "Burning Soul" buff. This buff is mandatory to deal amplified damage to Yoho. The buff increases your attack power and speed for a specific duration.

Another important mechanic which requires attention are the Burning Fields. Some of Yoho's attacks set the ground on fire and this fire will not despawn unless Staggered. A longer fight leads to more ground covered in fire, making the fight even harder. Staggering Yoho by depleting the hidden Stagger bar will remove all active fire fields on the ground.

This Guardian guide assumes you know the basics of a Guardian Raid. Check out the General Raid Guide to learn more.



Special Interactions & Patterns

Select a Pattern

Counterable Dash

Glowing Tails

Fire Breath

Ring of Fire

Multi Orb Summoning

Power Up

Counterable Dash

Normal

Counter attack is possible during the Charge attack pattern. At the start of this attack animation, the Guardian glows blue. The player has a short window to cast a skill with a Counter Attack affix while standing in front of the Guardian. If you manage to pull this off fast enough, the Guardian's attack will be interrupted and staggered for a few seconds. This gives you and your team a short window to use buffs and deal additional damage

The Guardian dashes forwards while creating an afterimage. The afterimage can still be targeted and can take damage. Getting hit by the afterimage deals medium damage and knocks the player up.

Phase 3

This attack can be used 3 times in a row on the same target. The best way to avoid getting hit is to start strafing to the left or right of the Guardian after each dash.The targeted player should avoid running too close to teammates.


General Patterns

Select a Pattern

Paw Strike

Charge

Jump

Leap

Clone Attack

Tail Slam

Tail Sweep

Spin

Fire Spin

Frontal Fireballs

Random Fireballs

Backwards Jump

Catwalk

Flares

Paw Strike

The Guardian slams its paw in front of it. This skill deals low damage and can be performed up to 2 times in a row.


Gameplay Video

Credits

Written by Perciculum
Reviewed by Facefoot