Valtan Phase 2 Legion Raid Guide

Valtan Phase 2 Introduction

Valtan Phase 2 is a TIER 3 Legion Raid and you need to be at least 1415 (Normal) or 1445 (Hard) Item Level to enter this Raid. This dungeon drops Tier 3 Accessories, Ability Stones, Engraving Books, Cards and materials to craft the sets listed below.

  • Demon Beast Strength One-Handed Sword
  • Betrayal Instinct One-Handed Sword
  • Charming Instinct One-Handed Sword
  • Destructive Grasp One-Handed Sword
  • Dominion Fang One-Handed Sword
  • Earth's Entropy One-Handed Sword
  • Covetous Whisper One-Handed Sword
  • Nightmare Flower One-Handed Sword
  • Poem of Salvation One-Handed Sword
  • Shrieking Hallucination One-Handed Sword
  • Swamp of Yearning One-Handed Sword

After clearing the dungeon, you can pay gold to get additional loot. The recommended Combat Items are HP Potion, Time Stop Potion, Corrosive Bomb or Destruction Bomb.

This is the first Legion Raid which allows the usage of Sidereal skills to deal additional damage or to provide protection. On top of that, you can claim the Phase 1 rewards after clearing and continue at a later time with Phase 2 and new party members. Since this is the first Legion Raid, you have to put in more effort and coordination to survive.

Disclaimer: In this guide, we will only focus on the important core & general patterns of the boss. Basic attacks of him, which are easy to predict or deal low damage, won't be explained in detail.

It is important to make sure that everyone in the raid group is aware of the boss and coop mechanics. Additionally, item level is not as significant as having good Engravings and Combat Stat distribution as these provide the most damage increase which shorten the duration of the battle. A shorter battle leads to less damage taken and less consumable used.

This guide assumes that you are familiar with the recommended Raid Build for your class.

Patterns Overview

  • x160 HP = Armor Break Phase
  • x130 HP = Wipe Pattern (Sidereal: Balthorr)
  • x110 HP = Pillar Hug
  • x85-80 HP = Stage Break + Pillar Hug
  • x65 HP = Counter Attack
  • x35-30 HP = Stage Break + Pillar Hug
  • x17-15 HP = Ghost Transition (Sidereal: Balthorr)
  • x40 HP = Ghost Phase + Counter (Sidereal: Thirian)

Once you have read through the detailed description of the main patterns, use the “cheat sheet” during the raid. Usually, it is enough if you have a good raid lead who knows all the main patterns. In that case, the other 7 just need to follow his shot calls and/or pings.

Cheat Sheet

Armor Break Phase

Make Valtan charge into a Wall.
Use Corrosive Bomb and Destruction Bomb to break his armor.

Wipe Pattern

Use Sidereal: Balthorr.

Pillar Hug

Pillar protects the player from Yellow Zone damage.
Dodge away from Red Zone in the last second to hide behind a Pillar in the Yellow Zone.
Optional: Use Time Stop Potion in the Yellow Zone.

Stage Break

Left or right side of the arena gets highlighted with a red telegraph. Move to the opposite side.


Counter 3 seconds after his turning animation stops.

Stage Break

The other half of the arena gets highlighted with a red telegraph. Move to the opposite side.

Ghost Transition

Group up to force Valtan to use his first strike on that spot and dodge.
Use Sidereal: Balthorr on the spot struck by Valtan's first hit.
Try your best to avoid getting hit by his follow-up patterns.

Ghost Phase

Counter the ghost clones to reduce the armor stacks and gain Sidereal meter.
Use Sidereal: Thirain after removing all armor stacks.

Main Patterns

Select a Pattern


Armor Break Phase

Wipe Pattern

Pillar Hug

Stage Break + Pillar Hug

Counter Attack

Stage Break + Pillar Hug

Ghost Transition

Ghost Phase


In each Legion Raid, once the bar on the top left is full, the raid lead has can activate the Sidereal skills to summon powerful allies. The bar fills up over time or gets a boost after specific patterns and interactions, like a Counter Attack. Using the Sidereal skills at the proper time can be a game changer.

If the raid lead dies, you can pass the party lead to another member to grant that person the access to use the Sidereal skills.


Hotkey: CTRL+Z

Deals the highest Damage out of all 3 Sidereal skills. Often, this is the best skill to use if the entire raid can handle the main patterns without the aid of the other 2 Sidereal skills.


Hotkey: CTRL+X

Deals the highest Stagger Damage out of all 3 Sidereal skills. Use this skill during the Orb Phase main pattern if your raid has difficulties to consume the orbs in the correct order or lacks Stagger Damage.


Hotkey: CTRL+C

Provides a 30-second Damage Reduction and Push-Immunity buff to everyone who was standing in the circle summoned by the raid lead. Use this skill to survive difficult one shot patterns, if your raid has difficulties to do it the proper way.

General Patterns

Select a Pattern



Jump & Cross

Triple Axe Slam

Triple Axe Swing

Quadruple Axe Slam

Enhanced Axe Strike

Stagger Check


Portal Charge


Grab & Roar

Counter & Silence

4 Orbs

Counter Stance

Smash Shockwave

Ghost Clone Counter

Ghost Clone Charge

Ghost Grab


After successfully clearing the x160 HP Armor Break Phase, the charge attacks of Valtan can be interrupted. To do so, use a Counter Attack skill shortly after the 2nd fist stomp towards the ground.

Gameplay with Shot Calls


Written by Perciculum
Reviewed by Starlast